Pulse is an arcade game for iOS and Android. This policy explains what data is processed when you play, by whom, and what choices you have.
Pulse itself collects no personal data. The game has no accounts, no registration, and no first-party analytics. Your high score and settings (sound, music, haptics, purchase status) are stored only on your device and never leave it.
Pulse shows ads served by Google AdMob, a third-party advertising service by Google LLC. To serve and measure ads, AdMob may collect:
How Google uses this data is described in Google's privacy documentation:
Consent in the EEA, UK and Switzerland: on first launch you will see a consent dialog (Google User Messaging Platform). If you decline personalized ads, ads remain non-personalized.
App Tracking Transparency on iOS: Pulse asks for tracking permission via Apple's standard prompt. If you decline, the advertising identifier is not used for tracking and ads remain non-personalized.
Pulse offers one optional purchase, "Remove Ads" (a one-time, non-consumable product). Payment is handled entirely by Google Play or the Apple App Store. We never receive or store your name, address, or payment details. The purchase can be restored on any device signed into the same store account.
Pulse is not directed at children under 13, and we do not knowingly collect personal data from children.
If this policy changes, the updated version will be published at this same address with a new effective date.
Questions about this policy: andrejmazicdev@gmail.com